Brad Bradley, SWG Tailor
Accessories

Hello, I'm Brad Bradley, and I'm a Master Tailor from the planet Rori in the Naboo system (Kettemoor server). Please feel free to visit my expanded, newly restocked shop in the city of Sirtet, at /waypoint -1315 4019!

I've prepared this web page to help you and your tailor (whether it's me or not) have a more productive and more enjoyable time picking out clothes for your character in Star Wars: Galaxies.


Table of Contents: Introduction. Catalog: pants & skirts, shirts, jackets & vests, all-in-one, lingerie, accessories, jewelry, & wookiee wear.

Backpacks

Bounty Hunter Pack: 1100 credits.

Bazaar/Vendor Category: Wearable Container. Requires: Fieldwear II. Special Resource: Thoranium Steel.

Currently available, quantities are limited. No, it doesn't enable you to fly like the Fett family; it just makes you look like you could.

Military Travel Pack: 450 credits.

Bazaar/Vendor Category: Wearable Container. Requires: Novice Tailor.
Spec-Ops Pack: 1100 credits.

Bazaar/Vendor Category: Wearable Container. Requires: Fieldwear III. Special Resource: Titanium Aluminum.

Currently available, quantities are limited.

Tech Pack: 650 credits.

Bazaar/Vendor Category: Wearable Container. Requires: Fieldwear I.
Travel Pack: 800 credits.

Bazaar/Vendor Category: Wearable Container. Requires: Domestic IV.

Shoes

Tradoshans can not wear shoes. Neither can Wookiees.

Casual Shoes: 160 credits.

Bazaar/Vendor Category: Footwear. Requires: Novice Artisan. Lower Half of Shoe: Accessory color. Upper Half of Shoe: Accessory color, blends with lower half.
Dress Shoes: 650 credits.

Bazaar/Vendor Category: Footwear. Requires: Formal I. Shoe: Accessory color, very dark.

These have an "alligator hide" pattern on top of them that is very, very dark. Therefore they can not be made in any shade lighter than a medium gray or medium brown.

Dress Slippers: 650 credits.

Bazaar/Vendor Category: Footwear. Requires: Formal I. Upper: Standard color, a little faded. Sole: Accessory color.
Hide Boots: 450 credits.

Bazaar/Vendor Category: Footwear. Requires: Domestic II. Boot: Leather color.
High Quality Boots: 1500 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual III. Special Material: Tatooinian Wooly Hide. Upper: Leather color. Sole: Accessory color.

Over-rated. The rare hide requirement makes them a nuisance to make, and you end up with a boot that I think looks worse than the common Uniform Boots. Their only two advantages are that the wrinkles (which are subtle, nobody will ever notice but you) make it look more like natural material and it fits the calf very slightly more tightly.

Paneled Boots: 800 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual I. Calf: Accessory color. Straps and Shoe Upper: Leather color; straps are translucent and blended with calf color.
Sandals: 800 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual I. Upper: Accessory color. Sole: Accessory color.
Sneakers: 800 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual I. Shoe: Accessory color. Mudflap and Sole: Accessory color.

A hideously ugly shoe. Don't wear it.

Standard Boots: 650 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual I. Boot: Accessory color. Sole: Accessory color.
Sturdy Boots: 550 credits.

Bazaar/Vendor Category: Footwear. Requires: Fieldwear I. Calf Wrapping: Leather color. Boot: Accessory color, faded.

An excellent, rugged looking boot. The mini "holdout" holster on the side of one boot is a nice touch.

Thermal Boots: 1500 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual III. Special Resource: Nabooian Scaley Hide. Calf Wrap: Leather color. Boot: Accessory color.

The special resource requirement makes these somewhat rare and hard to make, but unlike the HQ Boots above, these may actually be worth it.

Uniform Boots: 550 credits.

Bazaar/Vendor Category: Footwear. Requires: Fieldwear I. Boot: Accessory color. Sole: Accessory color.

The easiest to make, best-priced, most practical boot in the game. Everybody needs a pair of these in black. This is especially true for Imperials, as it's part of your uniform (along with the Long Formal Jacket and Dress Slacks).

Women's Shoes: 800 credits.

Bazaar/Vendor Category: Footwear. Requires: Casual I. Slipper: Standard color.

Basic dancer slippers. I recommend it as the default shoe for dancers both male and female. No fading or weird overlay patterns, so it's very easy to color match to any outfit.

Wrapped Boots: 700 credits.

Bazaar/Vendor Category: Footwear. Requires: Domestic IV. Boot: Leather color.

Belts

Before you buy a belt, you should be warned that belts are very thick. On skinny people, the resulting look has been compared to someone wearing a life preserver. If you're trying to duplicate the look of specific outfits from the movies, you're going to need one or more of these. Otherwise, your best bet is to stick to the few belts that look like they're meant to be that thick. Namely, that would be the Multipocket Belt, the Utility Belt, and especially the Workman's Belt.

Note to Wookiees: Yes, you can wear all belts. And you may want to; because of your larger size, they don't look ridiculous on you.

Finally, belts are popular with combat characters because belts, like shirts, don't conflict with armor. That means that if you can get your hands on a four-socketed belt, you can equip it with up to four Clothing Powerups and wear them with your armor. (As a rule, I usually get plenty of slots on tailor-skill clothing, and almost never on artisan-skill clothing. But I don't make guarantees in advance when it comes to slots.)

Black Leather Belt: 550 credits.

Bazaar/Vendor Category: Belt. Requires: Formal II. Belt: Accessory color. Buckle: Metal color.
Bristle Hide Belt: 350 credits.

Bazaar/Vendor Category: Belt. Requires: Formal I. Belt: Accessory color. Buckle: Metal color.
Cartridge Belt: 1100 credits.

Bazaar/Vendor Category: Belt. Requires: Fieldwear IV. Belt: Accessory color. Buckle: Metal color.
Decorated Belt: 600 credits.

Bazaar/Vendor Category: Belt. Requires: Fieldwear III. Belt: Accessory color. Buckle: Metal color.
Dignified Belt: 1040 credits.

Bazaar/Vendor Category: Belt. Requires: Formal IV. Belt: Accessory color. Buckle: Metal color.
Fancy Belt: 1040 credits.

Bazaar/Vendor Category: Belt. Requires: Formal IV. Belt: Accessory color. Buckle: Metal color.
Grenadier's Belt: 1100 credits.

Bazaar/Vendor Category: Belt. Requires: Fieldwear IV. Belt: Accessory color. Buckle: Metal color.
Leather Belt: 350 credits.

Bazaar/Vendor Category: Belt. Requires: Formal I. Belt: Accessory color. Buckle: Metal color.
Multipocket Belt: 350 credits.

Bazaar/Vendor Category: Belt. Requires: Domestic III. Belt: Accessory color.
Simplified Belt: 1040 credits.

Bazaar/Vendor Category: Belt. Requires: Formal IV. Belt: Accessory color. Buckle: Metal color.
Small Pocket Belt: 600 credits.

Bazaar/Vendor Category: Belt. Requires: Fieldwear II. Belt: Accessory color.
Strap Belt: 350 credits.

Bazaar/Vendor Category: Belt. Requires: Formal I. Belt: Accessory color. Tiny Little Buckle: Metal color.
Suit Belt: 550 credits.

Bazaar/Vendor Category: Belt. Requires: Formal II. Belt: Accessory color. Buckle: Metal color.
Two Pocket Belt: 350 credits.

Bazaar/Vendor Category: Belt. Requires: Domestic III. Belt: Accessory color.
Utility Belt: 300 credits.

Bazaar/Vendor Category: Belt. Requires: Fieldwear I. Belt: Accessory color.
Widebuckle Belt: 550 credits.

Bazaar/Vendor Category: Belt. Requires: Formal II. Belt: Accessory color. Buckle: Metal color.
Workman's Belt: 175 credits.

Bazaar/Vendor Category: Belt. Requires: Novice Tailor. Belt: Accessory color. Buckle: Metal color.

Gloves

The bulky looking gloves do not clip properly with any jacket that has full sleeves. Finally, note that Tradoshans can not wear gloves, and Wookiees can only wear different gloves than these, the ones listed on their own page.

Cold Weather Gloves: 700 credits.

Bazaar/Vendor Category: Handwear. Requires: Casual I. Glove: Accessory color.
Heavy Gloves: 800 credits.

Bazaar/Vendor Category: Handwear. Requires: Fieldwear IV. Glove: Leather color.
Leather Gloves: 300 credits.

Bazaar/Vendor Category: Handwear. Requires: Domestic III. Glove: Leather color.
Leather Work Gloves: 400 credits.

Bazaar/Vendor Category: Handwear. Requires: Novice Tailor. Glove: Accessory color.

Note that this has a slightly wider color selection than the normal Leather Glove. Otherwise, they're identical.

Link-Steel Reinforced Gloves: 700 credits.

Bazaar/Vendor Category: Handwear. Requires: Fieldwear II. Glove: Accessory color.

And this one differs from the Leather Work Gloves only in that it has tiny little studs over the knuckles - which nobody will ever notice. I'll make them if people insist, but you're better off in general saving the money and buying Leather Gloves or Leather Work Gloves. And if you really want studded gloves, you want to talk to an armorsmith, not a tailor - they're called Ubese Armor Gloves.

Long Leather Gloves: 700 credits.

Bazaar/Vendor Category: Handwear. Requires: Fieldwear I.
Long Uniform Gloves: 800 credits.

Bazaar/Vendor Category: Handwear. Requires: Fieldwear IV. Glove: Standard color.

Has clipping problems with all long sleeves, not just the bulky ones, so I have no idea what "uniform" it's supposed to be worn with, unless maybe it's the short-sleeved Dress Uniform Jacket. They're very popular with dancers, though.

Tipless Gloves: 700 credits.

Bazaar/Vendor Category: Handwear. Requires: Casual I. Glove: Accessory color. Finger Tips: Accessory color.

(*sigh*) They're not. Your skin does not show through at the tips. If (and only if!) your skin color is close enough to one of the Accessory color shades, your tailor can fake it, though.

Workman's Gloves: 700 credits.

Bazaar/Vendor Category: Handwear. Requires: Fieldwear II.

Headgear

No, I can't make the Imperial uniform hat. You have to get that from Imperial Recruiters using Imperial faction points - and besides, I'm told that it's bugged and unwearable. Nor can I make you a hood that goes up over your head to add to your duster or cloak, not unless you're a Wookiee.

Decorative Headdress: 1100 credits.

Bazaar/Vendor Category: Headwear. Requires: Formal III. Hat: Two Standard colors, plus a blend of the two. Gems: Always red.
SC Enhance? Up to twice, each at double cost.

This hat looks OK, maybe even pretty good, with the Robe of Honor. Otherwise, it's almost impossible to look at anyone wearing this hat and not snicker. I don't know if Twi'leks can wear it or not, but my guess is "No."

Grand Twi'lek Headpiece: 2200 credits.

Bazaar/Vendor Category: Headwear. Requires: Master Tailor. Restriction: Twi'lek only.
SC Enhance? Up to three times, each at triple cost.
Headwrap: 220 credits.

Bazaar/Vendor Category: Headwear. Requires: Domestic I. Restriction: Can't be worn by Twi'leks. Wrap: Standard color.

A basic bandana, worn as a "do rag."

Large Headwrap: 850 credits.

Bazaar/Vendor Category: Headwear. Requires: Casual III. Restriction: Male characters only (bug?), can't be worn by Twi'leks. Turban: Standard color.
SC Enhance? One at regular cost and one at double cost.

Warning, it's huge, which not everybody can pull off without looking ridiculous. And they're not cheap. Borrow a friend's and see how it looks on you before you plunk down real money.

Lekku Ys'rak: 2200 credits.

Bazaar/Vendor Category: Headwear. Requires: Master Tailor. Restriction: Twi'lek only.
SC Enhance? Up to three mods at normal cost each.
Sunguard: 850 credits.

Bazaar/Vendor Category: Headwear. Requires: Casual III. Restriction: Can't be worn by Twi'leks. Hat: Leather color. Headwrap Under the Hat: Standard color.
SC Enhance? One at regular cost and one at double cost.

Not a bad looking hat, but not a great one. I wear one sometimes when it's raining.

Swoop Helm: 650 credits.

Bazaar/Vendor Category: Headwear. Requires: Fieldwear I. Helmet: Accessory color. Visor and Trim: Accessory color, blended with helmet color. Goggles: Always yellow with gray lenses.
SC Enhance? One at regular cost.

The only halfway cool looking hat that tailors can make for anybody but a Wookiee or a Twi'lek, more's the pity.

Twi'lek Bone Crest: 1400 credits.

Bazaar/Vendor Category: Headwear. Requires: Casual IV. Restriction: Twi'lek only. Headband: Accessory color. Studs: Metal color.
SC Enhance? One at double cost and one at triple cost.
Twi'lek Lekku Wrap: 1200 credits.

Bazaar/Vendor Category: Headwear. Requires: Casual IV. Restriction: Twi'lek only. Ribbons: Standard color.
SC Enhance? Up to two at double cost each.

A fashion essential for female Twi'leks.

Twi'lek Noble's Crest: 1800 credits.

Bazaar/Vendor Category: Headwear. Requires: Master Tailor. Restriction: Twi'lek only. Special Resources: Green Crystal Diamond Gemstone and Plexite Amorphous Gemstone.
SC Enhance? Up to two at triple cost each.

Given the scarce resource requirement, it's unsurprising that these are rare as hen's teeth. News! I have them in stock finally! Limited availability.

Warm Hat: 850 credits.

Bazaar/Vendor Category: Headwear. Requires: Casual III. Restriction: Can't be worn by Twi'leks. Hat: Standard color. Band: Standard color.
SC Enhance? One at regular cost and one at double cost.

Bandoliers

Ammo Bandolier: 950 credits.

Bazaar/Vendor Category: Bandolier. Requires: Fieldwear II. Bandolier: Accessory color. Accents: Metal color.
RFP Enhance? Yes.
Mercenary Bandolier: 1000 credits.

Bazaar/Vendor Category: Bandolier. Requires: Fieldwear III. Bandolier: Accessory color.
RFP Enhance? Yes.

Whatever color you pick will have a blue tint added to it, so these are basically impossible to make look good in any pale color except light blue. In any medium or dark color, it's not as noticeable.

Multipocket Bandolier: 1000 credits.

Bazaar/Vendor Category: Bandolier. Requires: Fieldwear III. Bandolier: Accessory color.
RFP Enhance? Yes.
Rank Sash: 950 credits.

Bazaar/Vendor Category: Bandolier. Requires: Fieldwear II.
RFP Enhance? Yes.
Shoulder Strap: 400 credits.

Bazaar/Vendor Category: Bandolier. Requires: Domestic IV. Bandolier: Standard color.
Two-Strap Bandolier: 1000 credits.

Bazaar/Vendor Category: Bandolier. Requires: Fieldwear III. Bandoliers: Only pink, tan, or brown.
RFP Enhance? Yes.

And on top of those ugly color choices, no matter how big you are, this bandolier floats far, far out away from your body. Don't wear them, no matter how badly you want to, or you'll look silly.


Continue on to your choice of:
Introduction. Catalog: pants & skirts, shirts, jackets & vests, all-in-one, lingerie, accessories, jewelry, & for wookiee wear.